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Game Mechanics FAQ — Traits, Evolution, Infinite Mode & More

FAQ: traits, evolution, Infinite Mode, raids, gem economy, trading. 20+ questions answered.

9/9/2025 Last updated: 9/9/2025 9 min read

Quick Answers (TL;DR)

QuestionShort Answer
Best trait for DPS?Requiem (Mythic) > Almighty > Divine
Best trait for Support?Altruistic (Mythic) > Blessing > Miraculous
Best trait for Tank?Indomitable (Gravity) / Abyssal (Water)
Best trait for Farmer?Wealthy (Mythic) > Golden > Rich
When to evolve?Level 5000 (max) only — never before
How to farm gold?Infinite City with Wealthy trait farmer
How to get trait crystals?Infinite Mode, Raids, Codes, Daily missions
Mythic Banner worth it?No — 0.5% rate, Legendary Banner (1%) is better value

Trait System (The Hidden Power Ceiling)

How Traits Work

  • Every unit has one Trait (passive modifier)
  • Traits: Common → Rare → Epic → Legendary → Mythic
  • Reroll to change trait (3 free daily, then 50 gems/roll)
  • Lock trait for 100 gems to prevent overwrite

Trait Tier Effects (Example: Damage Traits)

TraitTierDamage BonusSpecial Effect
MightyCommon+5%
StrongRare+10%
FierceEpic+15%
DivineLegendary+25%+10% vs Bosses
RequiemMythic+40%+20% vs Bosses, Lifesteal 5%

Reroll Strategy by Role

RoleTarget TraitStop AtReroll Budget
Main DPSRequiemDivine (Legendary)500-1000 gems
Sub DPSDivineCelestial (Legendary)200-400 gems
SupportAltruisticBlessing (Legendary)300-600 gems
TankIndomitable/AbyssalAdamant/Hydrophobic500+ gems
FarmerWealthyGolden (Legendary)200-400 gems

Free Daily Rerolls

  • 3 per day (resets 00:00 UTC)
  • Always use on main DPS first
  • Never waste — even CommonRare is progress

Unit Evolution

Evolution Requirements

RequirementAmountSource
Unit Level5000 (MAX)XP / Infinite Mode
Gold5,000,000Infinite Mode farming
Trait Crystals50 (Legendary) / 100 (Mythic)Infinite, Raids, Codes
Evolution ItemsVaries by unitRaid shops, Challenge maps

Evolution Benefits

  • Stat increase: ~30% base stats
  • New skill/ultimate: Unique to evolved form
  • Visual change: Model/VFX upgrade
  • Trait slot: Unlocks 2nd trait slot (Mythic only)

Evolution Priority

  1. Main DPS (Sukuna/Gojo/Natsu/Levi/Rengoku) — always first
  2. Primary Support (Elizabeth/Gojo/Merlin) — if main DPS done
  3. Raid Tank (Escanor) — for specific raids
  4. Everything else — luxury

⚠️ NEVER evolve before Level 5000. You waste materials on a unit that will be replaced.


Infinite Mode — The Core Farm Loop

Best Maps

MapBest ForRecommended Team
Infinite CityGold, XP, Trait Crystals1 Farmer (Wealthy) + 1 DPS + 1 Support + 1 Tank
Infinite FactoryTrait Crystals (2x drop)Same, swap farmer for crystal-boost trait
Infinite VoidChallenge / LeaderboardsMeta comp only (Sukuna/Gojo/Killua)

Optimal Infinite Team (4 Players)

SlotUnitTraitRole
1Natsu / LeviWealthy / GoldenFarmer (gold/xp)
2Sukuna / GojoRequiem / DivineMain DPS
3Elizabeth / MerlinAltruistic / BlessingSupport/Heal
4Escanor / TodorokiIndomitable / DivineTank/Utility

Infinite Mode Mechanics

  • Waves: Infinite scaling (HP +10%/wave, Damage +5%/wave)
  • Rewards: Gold, XP, Trait Crystals (every 50 waves), Gems (milestones)
  • Milestone Gems: Wave 100 (500), 250 (1000), 500 (2000), 1000 (5000), 2000 (10000)
  • Daily Limit: No limit — run as much as you want
  • Best Time: 3 runs/day (matches free trait rerolls)

AFK Farming Setup

  1. Farmer at lane start with Wealthy trait
  2. DPS behind farmer, auto-target strongest
  3. Support in range of both, auto-heal/buff
  4. Tank at front, taunt on cooldown
  5. Leave running — check every 2-3 hours for rewards

Raid Mechanics Deep Dive

Raid Entry

  • Raid Keys: 3 free/week (reset Friday 00:00 UTC)
  • Extra Keys: Shop (10,000 Raid Coins) or Events
  • Party Size: 2-6 players (4-6 recommended)
  • Matchmaking: None — use Discord #raid-lfg

Raid Boss Rotation (Weekly)

WeekBossMapWeakness
1King Cursed Mk1Cursed CathedralFire, Light, Holy
2Fallen KingFallen SanctuaryLight, Holy, Wind
3Sea KingAbyssal TrenchLightning, Ice, Plant
4Random / EventVariesVaries

Raid Rewards Structure

RewardSourceRate
Raid CoinsClear + Weekly500-2000/clear
Trait CrystalsClear + ShopMythic 10-25%, Legendary 50-60%
Exclusive UnitsDrop (5%) + ShopTicket 100%, Unit 5%
Evolution ItemsDrop (30-40%)Boss-specific
CosmeticsDrop (2-5%)Title, Emote, Skin

Raid Coin Shop Priorities

  1. Exclusive Unit (50k-100k) — one-time, permanent
  2. Mythic Trait Crystals (15k, 3/week) — bottleneck resource
  3. Evolution Items (2k-5k) — as needed for your units
  4. Raid Keys (10k, 3/week) — only if pushing more clears

Gem Economy — Earn & Spend

Gem Sources (Daily/Weekly)

SourceAmountFrequency
Codes20k-30k+Daily (when active)
Daily Login100-500Daily
Daily Missions500-1000Daily
Infinite Milestones500-10000One-time per milestone
Raid Clears0 (coins instead)Weekly
Events500-5000Periodic
Achievements100-1000One-time

Gem Spending Priority

  1. Legendary Banner 10x (10,000) — until you have main DPS + healer
  2. Unit Slots (50 per 5) — expand to 100+ ASAP
  3. Trait Rerolls (50 each) — main DPS only, after free dailies
  4. Infinite Tickets (1000) — only for leaderboard pushes
  5. Mythic BannerNEVER (trap)

Advanced Mechanics

Damage Calculation (Simplified)

Final Damage = Base Damage × (1 + Trait Bonus) × (1 + Element Bonus) × (1 + Buff Bonus) × (1 - Enemy Resistance)
  • Element Bonus: +50% vs weakness, -50% vs resistance
  • Buff Bonus: Support buffs (20-50%), trait actives
  • Enemy Resistance: Raid bosses 50-70% vs wrong elements

Unit Slots — How Many Do You Need?

StageSlots NeededReason
Beginner50Story units + codes
Mid-game100Multiple teams + fodder
Endgame200+Collection + raid teams + alts
Buy in batches of 50 (50 gems each) — don’t wait until full

Element Matchups (Rock-Paper-Scissors)

ElementStrong vsWeak vsResisted by
FireIce, Plant, WindWater, RockWater (70%)
WaterFire, Rock, GroundLightning, PlantLightning (70%)
LightningWater, Flying, MetalGround, GrassGround (70%)
IcePlant, Ground, FlyingFire, SteelFire (70%)
PlantWater, Ground, RockFire, Ice, FlyingFire/Ice (70%)
LightDark, Curse, GhostDark, VoidDark (50%)
DarkLight, Psychic, GhostLight, FightingLight (50%)
WindGrass, Bug, FightingLightning, Ice, RockLightning (70%)
PhysicalNormal, Rock, SteelGhostGhost (immune)

Raid Boss Resistances: All raid bosses have 50-70% resistance to non-weakness elements. Always use weakness element.


Frequently Asked Questions

Progression

Q: I’m stuck on Story Act 4/5/6. What do I do? A: Level main DPS to 3000+, get Divine trait, bring Elizabeth healer. Use friend support (Sukuna/Gojo).

Q: How do I unlock Infinite Mode? A: Complete Story Act 3 (defeats first major boss).

Q: How do I unlock Raids? A: Complete Story Act 6 (final Story boss).

Q: What’s the level cap? A: 5000 for all units. Evolution requires max level.

Units & Collection

Q: Should I keep duplicate units? A: Keep 1 of each Mythic/Legendary. Sell Commons/Rares/Epics for gold. Duplicates = evolution fodder (future).

Q: Can I get Mythic units without paying? A: Yes — Legendary Banner pity (90 pulls) can give Mythic (low chance). Codes give Mythic tickets occasionally. Events give Mythic units.

Q: What’s the best unit in the game? A: Sukuna (King of Curses) — highest DPS, self-sustain, carries all content. Gojo close second for utility.

Economy

Q: Is it worth buying gold with gems? A: Never. 1000 gems = 100k gold. Infinite City gives 1M+ gold/run for free.

Q: How do I get more trait crystals? A: Priority: Infinite Mode (daily) → Raids (weekly) → Codes (daily) → Missions (daily) → Shop (raid coins).

Q: Should I spend gems on XP boosts? A: No. Codes give 2x XP boosts. Infinite Mode gives best XP/hour.

Technical

Q: Game runs at 10 FPS. Fix? A: Lower graphics (Settings → Graphics → 1-2), close browser tabs, use wired connection. Roblox limitation.

Q: Can I play on Mac/Chromebook? A: Yes — Roblox client supports both. Performance varies.

Q: Progress saved across devices? A: Yes — tied to Roblox account. Play anywhere.


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