Infinite Mode Guide — Best Maps, Teams, AFK Farming & Wave Scaling
Best maps (City/Factory/Void), teams, AFK setups, wave scaling, milestones, gold/XP/crystal efficiency.
Quick Answer: Which Infinite Map Should I Run?
| Goal | Best Map | Best Trait | Waves/Day |
|---|---|---|---|
| Gold | Infinite City | Wealthy | 500-1000 |
| Trait Crystals | Infinite Factory | Fortunate | 200-400 |
| XP/Leveling | Infinite City | Scholar (XP) | 500-1000 |
| Leaderboards | Infinite Void | Meta traits | 2000+ |
| Balanced | Infinite City | Wealthy + Golden | 500-800 |
Map Comparison
Infinite City — The Gold Standard
| Aspect | Details |
|---|---|
| Best For | Gold, XP, General Farming |
| Enemy Types | Mixed (Ground, Air, Boss) |
| Scaling | Linear HP/Dmg (+10%/wave HP, +5%/wave Dmg) |
| Boss Waves | Every 50 waves (mini), 100 waves (major) |
| Reward Density | High gold, Medium XP, Low Crystals |
| AFK Viability | ★★★★★ (Easiest to AFK) |
Wave Breakpoints:
- Wave 100: First Major Boss — 500 Gems (one-time)
- Wave 250: 1,000 Gems (one-time)
- Wave 500: 2,000 Gems + Legendary Gear drops start
- Wave 1000: 5,000 Gems + Mythic Accessory chance (0.1%)
- Wave 2000: 10,000 Gems + Mythic Weapon chance (0.05%)
Infinite Factory — The Crystal Mine
| Aspect | Details |
|---|---|
| Best For | Trait Crystals, Element-Specific Gear |
| Enemy Types | Element-themed waves (Fire Wave, Ice Wave, etc.) |
| Scaling | Spiky — Element waves 2x HP |
| Boss Waves | Every 25 waves (Element Lords) |
| Reward Density | Low Gold, Low XP, High Crystals |
| AFK Viability | ★★★☆☆ (Needs element coverage) |
Crystal Drops:
- Every 50 waves: 5-15 Legendary Crystals
- Every 100 waves: 1-3 Mythic Crystals
- Element Lord kills: Bonus crystals matching element
Infinite Void — The Endgame
| Aspect | Details |
|---|---|
| Best For | Leaderboards, Mythic Relics, Prestige |
| Enemy Types | Corrupted/Meta units, Mechanics-heavy |
| Scaling | Exponential — +25%/wave past 500 |
| Boss Waves | Every 10 waves (Void Champions) |
| Reward Density | Very Low Gold/XP, Mythic Relic Chance |
| AFK Viability | ★☆☆☆☆ (Requires active play) |
Mythic Relic Chances:
- Wave 500: 0.01% per wave
- Wave 1000: 0.05% per wave
- Wave 2000: 0.2% per wave
- Wave 5000: 1% per wave (Leaderboard territory)
Optimal Team Compositions
1. Gold Farm Team (Infinite City, Waves 500-1000)
| Slot | Unit | Trait | Role | Level |
|---|---|---|---|---|
| 1 | Levi / Natsu | Wealthy / Golden | Farmer (Lane 1) | 1000+ |
| 2 | Sukuna / Gojo / Natsu | Requiem / Divine | Main DPS (Lane 2) | 3000+ |
| 3 | Elizabeth / Merlin | Blessing / Miraculous | Support (Mid) | 2000+ |
| 4 | Escanor / Todoroki | Adamant / Divine | Tank (Front) | 2000+ |
Placement:
[LANE 1] FARMER → [LANE 2] MAIN DPS
↑
SUPPORT (mid, range covers both)
↑
TANK (front, taunts both lanes)
AFK Settings:
- Farmer: Auto-target nearest, Priority: Gold
- Main DPS: Auto-target strongest, Priority: Boss
- Support: Auto-heal lowest HP, Auto-buff on CD
- Tank: Taunt on CD, Position: Front-center
Expected Yields (3 Runs/Day):
- Gold: 3-5M/day
- XP: 500k-1M/day
- Legendary Crystals: 30-50/day
- Mythic Crystals: 3-5/day
2. Crystal Farm Team (Infinite Factory, Waves 200-400)
| Slot | Unit | Trait | Role | Element Coverage |
|---|---|---|---|---|
| 1 | Todoroki | Divine | Fire/Ice DPS | Fire, Ice |
| 2 | Levi / Gray | Divine / Celestial | Wind/Ice DPS | Wind, Ice |
| 3 | Zenitsu / Laxus | Swift / Divine | Lightning DPS | Lightning |
| 4 | Elizabeth | Blessing | Heal/Cleanse | All |
Strategy:
- Rotate DPS based on wave element (Fire wave → Todoroki Fire stance)
- Elizabeth keeps all alive through element bursts
- Target: 200-400 waves = 100-200 Legendary Crystals + 10-20 Mythic Crystals/run
3. XP/Leveling Team (Infinite City, Waves 300-600)
| Slot | Unit | Trait | Role |
|---|---|---|---|
| 1 | Unit to Level | Any | Carry (Gets 100% XP) |
| 2 | Sukuna/Gojo/Natsu | Requiem/Divine | Carry DPS |
| 3 | Elizabeth | Blessing | Heal/Buff |
| 4 | Escanor | Adamant | Tank |
XP Distribution:
- Carry unit (Slot 1): 100% XP
- Support units: 10% XP each
- Best for: Leveling new units to 1000 for evolution prep
XP Boost Stacking:
- Code XP Boost (2x, 30m) + Weekend Event (2x) +
ScholarTrait (1.5x) = 6x XP - Wave 500 @ 6x = ~Level 0→2000 in 1 run
4. Leaderboard Push Team (Infinite Void, Waves 2000+)
| Slot | Unit | Trait | Role |
|---|---|---|---|
| 1 | Sukuna | Requiem | Main DPS |
| 2 | Gojo | Almighty | Sub DPS / Domain |
| 3 | Killua | Swift | Mechanic Breaker |
| 4 | Elizabeth | Altruistic | Heal/Cleanse/Shield |
Requirements:
- All units Level 5000, Mythic Traits, BiS Gear Lv 40+
- Active play required — no AFK past Wave 1000
- Voice comms for mechanic coordination
- Potions: Damage + Speed + Defense (all 3)
AFK Farming Setup (Set & Forget)
Prerequisites
- Main DPS Level 3000+ with
Divine+ trait - Farmer with
Wealthy/Goldentrait (Level 500+) - Healer (Elizabeth) Level 1500+ with
Blessing+ - Tank Level 1500+ with
Adamant+ - Game running in background (PC) / Auto-clicker not needed (Roblox handles AFK)
Auto-Configuration (In-Game Settings)
Auto-Target: Strongest (DPS) / Nearest (Farmer) / Lowest HP (Healer)
Auto-Skill: ON (All skills)
Auto-Ult: ON (DPS/Tank) / OFF (Healer - manual for big mechanics)
Auto-Upgrade: OFF (Manual only)
Auto-Sell: ON (Common/Rare only)
AFK Schedule (Optimal)
| Time | Action |
|---|---|
| Morning (7 AM) | Start Run 1 (Infinite City) → Work/School |
| Lunch (12 PM) | Check Run 1 → Claim rewards → Start Run 2 |
| Evening (6 PM) | Check Run 2 → Claim rewards → Start Run 3 |
| Bed (11 PM) | Check Run 3 → Claim rewards → Sleep |
Daily Time Investment: 5 minutes total (3 × 30-sec check-ins) Daily Yield: 3-5M Gold, 50-100 Crystals, 500k-1M XP
Wave Scaling Math (Know Your Limits)
HP Scaling Formula
Enemy HP = Base HP × (1.10)^Wave
Enemy Damage = Base Damage × (1.05)^Wave
Practical Breakpoints
| Wave | HP Multiplier | Damage Multiplier | Required DPS |
|---|---|---|---|
| 100 | 13,780x | 131x | 500k |
| 250 | 1.1Mx | 3,400x | 2M |
| 500 | 1.5Bx | 115kx | 50M |
| 1000 | 2.3Tx | 13Mx | 500M |
| 2000 | 5.2Qx | 1.7Bx | 10B |
When to Reset (Prestige Logic)
| Map | Reset Wave | Reason |
|---|---|---|
| City | 800-1000 | DPS check — gold/hour drops |
| Factory | 300-400 | Crystal/hour peaks |
| Void | 500-800 | Mechanics become impossible |
Rule: Reset when gold per minute drops below 50k/min. Don’t push inefficient waves.
Milestone Rewards (One-Time Per Account)
Infinite City
| Wave | Reward |
|---|---|
| 50 | 100 Gems |
| 100 | 500 Gems + Legendary Ticket |
| 250 | 1,000 Gems |
| 500 | 2,000 Gems + Legendary Weapon Drop |
| 750 | 3,000 Gems |
| 1000 | 5,000 Gems + Mythic Accessory Chance |
| 1500 | 7,500 Gems |
| 2000 | 10,000 Gems + Mythic Weapon Chance |
| 3000 | 15,000 Gems |
| 5000 | 25,000 Gems + Exclusive Title |
Infinite Factory
| Wave | Reward |
|---|---|
| 50 | 50 Legendary Crystals |
| 100 | 100 Legendary + 5 Mythic Crystals |
| 200 | 200 Legendary + 10 Mythic Crystals |
| 300 | 300 Legendary + 15 Mythic Crystals |
| 500 | 500 Legendary + 25 Mythic Crystals + Legendary Armor |
Infinite Void
| Wave | Reward |
|---|---|
| 100 | 1,000 Gems |
| 250 | 2,500 Gems + Legendary Relic |
| 500 | 5,000 Gems + Mythic Relic Chance |
| 1000 | 10,000 Gems + Mythic Relic Chance (Higher) |
| 2000 | 20,000 Gems + Guaranteed Mythic Relic |
Common Questions
Q: Can I run multiple Infinite maps simultaneously? A: No — one Infinite instance per account. Alts can run different maps.
Q: Does difficulty scale with player count? A: No — Infinite is single-player only. Multiplayer = Raids only.
Q: What’s the best AFK unit for a beginner?
A: Levi with Wealthy trait — cheapest, best wave clear, Wind = no resists.
Q: How do I get Wealthy trait?
A: Reroll on Farmer unit (Levi/Code unit). Free dailies → stop at Golden (Legendary), push paid for Wealthy (Mythic).
Q: Can I pause an Infinite run? A: No — closing game = run ends, rewards claimed at current wave. Plan around this.
Q: Do trait crystals drop in Infinite City? A: Yes — 1-3 Legendary every 50 waves, 1 Mythic every 200 waves. Factory is 3x better for crystals.
Q: Is Scholar trait worth it for XP?
A: Only on unit you’re actively leveling. 1.5x XP vs Wealthy 2x Gold. Gold > XP past Level 3000.
Q: What happens at Wave 10000? A: Hard cap — enemies despawn, “Infinite Conqueror” title, run ends. No one has reached legit.
Related Pages
- Best Units for Beginners — Farmer unit options
- Traits Guide —
Wealthy/Golden/Scholardetails - Early Game Progression — When to start Infinite
- Gem Spending Guide — Gold vs Gem efficiency
- Raid Guides — Alternative crystal sources
Related Articles
codes
Anime Defenders Codes (Sep 2025) — Free Gems, Units & Traits
All working Anime Defenders codes for free gems, units, trait crystals, and XP. Updated daily with one-click copy. Expired codes listed for reference.
guides
Early Game Progression — Day 1 to Week 4 Roadmap
Day 1 priorities, Week 1 milestones, Month 1 goals. Story clears, Infinite unlock, Raid prep, resource management.
guides
Game Mechanics FAQ — Traits, Evolution, Infinite Mode & More
FAQ: traits, evolution, Infinite Mode, raids, gem economy, trading. 20+ questions answered.
Was this helpful?
Thanks for the feedback!