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Infinite Mode Guide — Best Maps, Teams, AFK Farming & Wave Scaling

Best maps (City/Factory/Void), teams, AFK setups, wave scaling, milestones, gold/XP/crystal efficiency.

9/9/2025 Last updated: 9/9/2025 9 min read

Quick Answer: Which Infinite Map Should I Run?

GoalBest MapBest TraitWaves/Day
GoldInfinite CityWealthy500-1000
Trait CrystalsInfinite FactoryFortunate200-400
XP/LevelingInfinite CityScholar (XP)500-1000
LeaderboardsInfinite VoidMeta traits2000+
BalancedInfinite CityWealthy + Golden500-800

Map Comparison

Infinite City — The Gold Standard

AspectDetails
Best ForGold, XP, General Farming
Enemy TypesMixed (Ground, Air, Boss)
ScalingLinear HP/Dmg (+10%/wave HP, +5%/wave Dmg)
Boss WavesEvery 50 waves (mini), 100 waves (major)
Reward DensityHigh gold, Medium XP, Low Crystals
AFK Viability★★★★★ (Easiest to AFK)

Wave Breakpoints:

  • Wave 100: First Major Boss — 500 Gems (one-time)
  • Wave 250: 1,000 Gems (one-time)
  • Wave 500: 2,000 Gems + Legendary Gear drops start
  • Wave 1000: 5,000 Gems + Mythic Accessory chance (0.1%)
  • Wave 2000: 10,000 Gems + Mythic Weapon chance (0.05%)

Infinite Factory — The Crystal Mine

AspectDetails
Best ForTrait Crystals, Element-Specific Gear
Enemy TypesElement-themed waves (Fire Wave, Ice Wave, etc.)
ScalingSpiky — Element waves 2x HP
Boss WavesEvery 25 waves (Element Lords)
Reward DensityLow Gold, Low XP, High Crystals
AFK Viability★★★☆☆ (Needs element coverage)

Crystal Drops:

  • Every 50 waves: 5-15 Legendary Crystals
  • Every 100 waves: 1-3 Mythic Crystals
  • Element Lord kills: Bonus crystals matching element

Infinite Void — The Endgame

AspectDetails
Best ForLeaderboards, Mythic Relics, Prestige
Enemy TypesCorrupted/Meta units, Mechanics-heavy
ScalingExponential — +25%/wave past 500
Boss WavesEvery 10 waves (Void Champions)
Reward DensityVery Low Gold/XP, Mythic Relic Chance
AFK Viability★☆☆☆☆ (Requires active play)

Mythic Relic Chances:

  • Wave 500: 0.01% per wave
  • Wave 1000: 0.05% per wave
  • Wave 2000: 0.2% per wave
  • Wave 5000: 1% per wave (Leaderboard territory)

Optimal Team Compositions

1. Gold Farm Team (Infinite City, Waves 500-1000)

SlotUnitTraitRoleLevel
1Levi / NatsuWealthy / GoldenFarmer (Lane 1)1000+
2Sukuna / Gojo / NatsuRequiem / DivineMain DPS (Lane 2)3000+
3Elizabeth / MerlinBlessing / MiraculousSupport (Mid)2000+
4Escanor / TodorokiAdamant / DivineTank (Front)2000+

Placement:

[LANE 1] FARMER → [LANE 2] MAIN DPS

           SUPPORT (mid, range covers both)

           TANK (front, taunts both lanes)

AFK Settings:

  • Farmer: Auto-target nearest, Priority: Gold
  • Main DPS: Auto-target strongest, Priority: Boss
  • Support: Auto-heal lowest HP, Auto-buff on CD
  • Tank: Taunt on CD, Position: Front-center

Expected Yields (3 Runs/Day):

  • Gold: 3-5M/day
  • XP: 500k-1M/day
  • Legendary Crystals: 30-50/day
  • Mythic Crystals: 3-5/day

2. Crystal Farm Team (Infinite Factory, Waves 200-400)

SlotUnitTraitRoleElement Coverage
1TodorokiDivineFire/Ice DPSFire, Ice
2Levi / GrayDivine / CelestialWind/Ice DPSWind, Ice
3Zenitsu / LaxusSwift / DivineLightning DPSLightning
4ElizabethBlessingHeal/CleanseAll

Strategy:

  • Rotate DPS based on wave element (Fire wave → Todoroki Fire stance)
  • Elizabeth keeps all alive through element bursts
  • Target: 200-400 waves = 100-200 Legendary Crystals + 10-20 Mythic Crystals/run

3. XP/Leveling Team (Infinite City, Waves 300-600)

SlotUnitTraitRole
1Unit to LevelAnyCarry (Gets 100% XP)
2Sukuna/Gojo/NatsuRequiem/DivineCarry DPS
3ElizabethBlessingHeal/Buff
4EscanorAdamantTank

XP Distribution:

  • Carry unit (Slot 1): 100% XP
  • Support units: 10% XP each
  • Best for: Leveling new units to 1000 for evolution prep

XP Boost Stacking:

  • Code XP Boost (2x, 30m) + Weekend Event (2x) + Scholar Trait (1.5x) = 6x XP
  • Wave 500 @ 6x = ~Level 0→2000 in 1 run

4. Leaderboard Push Team (Infinite Void, Waves 2000+)

SlotUnitTraitRole
1SukunaRequiemMain DPS
2GojoAlmightySub DPS / Domain
3KilluaSwiftMechanic Breaker
4ElizabethAltruisticHeal/Cleanse/Shield

Requirements:

  • All units Level 5000, Mythic Traits, BiS Gear Lv 40+
  • Active play required — no AFK past Wave 1000
  • Voice comms for mechanic coordination
  • Potions: Damage + Speed + Defense (all 3)

AFK Farming Setup (Set & Forget)

Prerequisites

  • Main DPS Level 3000+ with Divine+ trait
  • Farmer with Wealthy/Golden trait (Level 500+)
  • Healer (Elizabeth) Level 1500+ with Blessing+
  • Tank Level 1500+ with Adamant+
  • Game running in background (PC) / Auto-clicker not needed (Roblox handles AFK)

Auto-Configuration (In-Game Settings)

Auto-Target: Strongest (DPS) / Nearest (Farmer) / Lowest HP (Healer)
Auto-Skill: ON (All skills)
Auto-Ult: ON (DPS/Tank) / OFF (Healer - manual for big mechanics)
Auto-Upgrade: OFF (Manual only)
Auto-Sell: ON (Common/Rare only)

AFK Schedule (Optimal)

TimeAction
Morning (7 AM)Start Run 1 (Infinite City) → Work/School
Lunch (12 PM)Check Run 1 → Claim rewards → Start Run 2
Evening (6 PM)Check Run 2 → Claim rewards → Start Run 3
Bed (11 PM)Check Run 3 → Claim rewards → Sleep

Daily Time Investment: 5 minutes total (3 × 30-sec check-ins) Daily Yield: 3-5M Gold, 50-100 Crystals, 500k-1M XP


Wave Scaling Math (Know Your Limits)

HP Scaling Formula

Enemy HP = Base HP × (1.10)^Wave
Enemy Damage = Base Damage × (1.05)^Wave

Practical Breakpoints

WaveHP MultiplierDamage MultiplierRequired DPS
10013,780x131x500k
2501.1Mx3,400x2M
5001.5Bx115kx50M
10002.3Tx13Mx500M
20005.2Qx1.7Bx10B

When to Reset (Prestige Logic)

MapReset WaveReason
City800-1000DPS check — gold/hour drops
Factory300-400Crystal/hour peaks
Void500-800Mechanics become impossible

Rule: Reset when gold per minute drops below 50k/min. Don’t push inefficient waves.


Milestone Rewards (One-Time Per Account)

Infinite City

WaveReward
50100 Gems
100500 Gems + Legendary Ticket
2501,000 Gems
5002,000 Gems + Legendary Weapon Drop
7503,000 Gems
10005,000 Gems + Mythic Accessory Chance
15007,500 Gems
200010,000 Gems + Mythic Weapon Chance
300015,000 Gems
500025,000 Gems + Exclusive Title

Infinite Factory

WaveReward
5050 Legendary Crystals
100100 Legendary + 5 Mythic Crystals
200200 Legendary + 10 Mythic Crystals
300300 Legendary + 15 Mythic Crystals
500500 Legendary + 25 Mythic Crystals + Legendary Armor

Infinite Void

WaveReward
1001,000 Gems
2502,500 Gems + Legendary Relic
5005,000 Gems + Mythic Relic Chance
100010,000 Gems + Mythic Relic Chance (Higher)
200020,000 Gems + Guaranteed Mythic Relic

Common Questions

Q: Can I run multiple Infinite maps simultaneously? A: No — one Infinite instance per account. Alts can run different maps.

Q: Does difficulty scale with player count? A: No — Infinite is single-player only. Multiplayer = Raids only.

Q: What’s the best AFK unit for a beginner? A: Levi with Wealthy trait — cheapest, best wave clear, Wind = no resists.

Q: How do I get Wealthy trait? A: Reroll on Farmer unit (Levi/Code unit). Free dailies → stop at Golden (Legendary), push paid for Wealthy (Mythic).

Q: Can I pause an Infinite run? A: No — closing game = run ends, rewards claimed at current wave. Plan around this.

Q: Do trait crystals drop in Infinite City? A: Yes — 1-3 Legendary every 50 waves, 1 Mythic every 200 waves. Factory is 3x better for crystals.

Q: Is Scholar trait worth it for XP? A: Only on unit you’re actively leveling. 1.5x XP vs Wealthy 2x Gold. Gold > XP past Level 3000.

Q: What happens at Wave 10000? A: Hard cap — enemies despawn, “Infinite Conqueror” title, run ends. No one has reached legit.


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